November 14, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year. Read More »
December 4, 2018
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices. Read More »
March 21, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12. Read More »
April 26, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios. Read More »
February 24, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April. Read More »
October 10, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools. Read More »
March 16, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer. Read More »
February 10, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles. Read More »
August 4, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users. Read More »
February 25, 2014
Games texturing tool gets new baking options and ability to group nodes. Eight new video tutorials, too. Read More »
January 22, 2014
Teaser for Tomb Raider: Definitive Edition details the effects of those drip maps, SSS and hair physics. Read More »
October 21, 2013
Teaser for Crytek's Xbox One title combines simulation with stylised art direction to strikingly grim effect. Read More »
June 17, 2013
Relive the highlights of last week with our pick of the best cinematics released at the show. Read More »
May 21, 2013
As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists. Read More »