Sizeable update to the tracking app extends the new 3D tracking toolset, and adds Alembic export and direct export to After Effects.
Monday, July 29th, 2024
Sizeable update to the tracking app extends the new 3D tracking toolset, and adds Alembic export and direct export to After Effects.
Monday, July 29th, 2024
Discover how Ingenuity Studios created a six-mile CG river and complex smoke and fire simulations for Kevin Costner's epic Western.
Friday, July 26th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
JangaFX's real-time terrain design tool is out of alpha. Check out the new features in GeoGen 0.3, like spline editing of terrain.
Tuesday, July 23rd, 2024
JangaFX's real-time liquid simulator is now in public alpha. Check out the new features in LiquiGen 0.3, like whitewater and surface tension.
Tuesday, July 23rd, 2024
Real-time smoke and fire simulator for games and VFX gets movable, parentable simulation domains, and live recording in the timeline.
Tuesday, July 23rd, 2024
Particle generation tool for motion graphics and VFX gets support for particle blending modes, new set of Position Path Presets.
Friday, July 19th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024
Check out the latest features in the 3D animation app, including updates to the particle and simulation tools, and a new Undo History.
Thursday, July 18th, 2024
Real-time lighting design software can now 'paint' highlights and shadows directly into interactive renders from Blender.
Wednesday, July 17th, 2024