Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools.
Monday, July 20th, 2020
Sizeable update to the free AAA game engine introduces new UI, plus white box testing and node-based landscape authoring tools.
Monday, July 20th, 2020
Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer.
Tuesday, June 16th, 2020
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
The almost-final version of the long-awaited major update to Blender is now free to download.
Friday, July 12th, 2019
Major update to the digital painting software adds GPU support, plus a built-in Brush Accelerator utility, and revamps the colour picker.
Tuesday, June 25th, 2019
Scattering plugin adds option to edit distribution and colour of objects during interactive renders.
Friday, February 1st, 2019
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX.
Friday, December 14th, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases.
Tuesday, December 4th, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools.
Friday, November 30th, 2018
Material authoring tool gets neat new 'Shape Splatter' system, plus initial release of new Python API.
Friday, July 20th, 2018
Digital painting app gets dark UI theme; new Stamps brush type aimed at concept art. Other brushes now 'up to 75%' faster.
Wednesday, June 27th, 2018
Code fork intended to make Blender's interface more intuitive to use hits its first official release.
Monday, May 14th, 2018
Framework for converting Max scenes into browser-based apps adds support for V-Ray materials.
Tuesday, April 17th, 2018