Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Machina Fractals: Essence, Machina Fractals: Mecha and new plugin Machina Fractals: Ultima create amazing real-time 3D forms.
Thursday, August 8th, 2024
Check out the new features in this major update to the terrain design tool, and its new integration plugins for Houdini and Unreal Engine.
Thursday, August 1st, 2024
Now officially released: new AI tech compresses offline smoke and fire sims "up to 100x" for rendering in real time in Unreal Engine 5.
Tuesday, July 30th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024
Discover how to create an anime-style explosion effect in The Gnomon Workshop's beginner-friendly game art tutorial.
Sunday, July 7th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Master current professional real-time workflows with The Gnomon Workshop's beginner-friendly guide to using UE5 in production.
Tuesday, May 28th, 2024
Final versions of the now-discontinued digital nature tools are available free for commercial use. Discover their features here.
Friday, May 10th, 2024
New app makes the automated UV packing tech behind 3d-io's popular UV-Packer plugins available to users of any DCC software.
Wednesday, May 8th, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Updated: check out the 3D clothing design software's new USD-based workflow for exporting simulations to Unreal Engine 5.4.
Monday, April 29th, 2024