Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects.
Monday, July 29th, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs.
Friday, July 26th, 2019
Handy standalone tool removes baked-in shadows from textures generated via photogrammetry.
Monday, July 8th, 2019
Neat add-ons automate Insomniac Games' fast environment asset workflow in 3ds Max, Blender and the Substance apps.
Wednesday, July 3rd, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI.
Friday, June 14th, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video.
Monday, May 27th, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests.
Wednesday, May 15th, 2019
Big update to the texture painting app adds neat dynamic strokes system, viewport displacement.
Wednesday, April 24th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
See key artists break down their CG work on the drama at Gnomon's Hollywood campus next week. Watch free online.
Saturday, April 13th, 2019
Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
Terrain-generation tool can now automatically create rivers and lakes according to rainfall and surface flow.
Wednesday, March 20th, 2019