Motion designer Mike Gaynor's neat After Effects alternative is now out of beta - and features new tracking, instancing and shading systems.
Monday, August 3rd, 2026
Motion designer Mike Gaynor's neat After Effects alternative is now out of beta - and features new tracking, instancing and shading systems.
Monday, August 3rd, 2026
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular training course, updated for ZBrush 2026.
Sunday, August 2nd, 2026
Create an energy effect suitable for a games cinematic using UE5's Niagara and Sequencer with The Gnomon Workshop's new tutorial.
Sunday, July 26th, 2026
Discover how to create game-ready materials with The Gnomon Workshop's detailed guide to modern environment art workflows.
Saturday, July 11th, 2026
Master professional simulation workflows using Houdini's Vellum solver with The Gnomon Workshop's detailed six-hour tutorial.
Saturday, June 13th, 2026
Discover how to create creature grooms in Maya and optimize them for use in Unreal Engine with the Gnomon Workshop's masterclass.
Tuesday, June 9th, 2026
Discover how to create a AAA-quality games effect in UE5 and EmberGen with The Gnomon Workshop's advanced tutorial.
Saturday, May 16th, 2026
Discover how to animate and render a demo sequence in Blender with The Gnomon Workshop's free intermediate-level video training.
Saturday, April 25th, 2026
Get started with the industry-standard 3D software with The Gnomon Workshop's essential three-part training series.
Saturday, February 28th, 2026
Master Houdini's powerful fluid simulation toolset with The Gnomon Workshop's detailed beginners' guide for VFX and games artists.
Sunday, February 8th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Create a portfolio-worthy matte painting in Photoshop, Nuke and Blender with The Gnomon Workshop's new masterclass.
Saturday, December 6th, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025