Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
Check out impressive demos of the developer's new FLEX, Flame Works and GI Works real-time technologies.
Tuesday, October 22nd, 2013
3ds Max destruction plugin adds support for proxies, Bullet physics. The demo video is a lot of fun, too.
Tuesday, September 24th, 2013
New free tool creates ultra-complex rigid-body simulations in Houdini using the Bullet physics toolset.
Thursday, June 6th, 2013
Upcoming releases of the figure tools to add Bullet physics, Pixar sub-Ds, interactive raytrace preview.
Wednesday, May 8th, 2013
Update to the 3ds Max particle tool adds Bullet physics, car simulation and soft bodies. See them all here.
Friday, June 29th, 2012
New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?
Tuesday, March 6th, 2012
Update to RealFlow snow simulator adds rigid body interaction, fracture simulation and friction controls.
Friday, December 23rd, 2011