New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Now shipping: Sketch forms in 3D space and export them as OBJs with this neat new app. Free Lite edition; full version is $20/year.
Monday, August 1st, 2016
Big update to voxel sculpting and painting package adds 'completely remade' PBR shading system, plus neat new low-poly retopology tools.
Saturday, July 9th, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Neat work-in-progress system lets users retopologise models easily by drawing surface patch boundaries.
Wednesday, April 27th, 2016
ETH Zurich's neat free app converts any mesh to uniform quads, then lets you customise their edge flow.
Thursday, November 19th, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Updated, now shipping: Big update adds stereo rendering, proper support for AMD GPUs in Cycles.
Wednesday, July 1st, 2015
Interesting work-in-progress app automatically converts triangular meshes to quads.
Thursday, June 25th, 2015
Watch our pick of the show's hottest research - from recreating fine skin details to simulating mayonnaise.
Tuesday, June 16th, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.
Friday, May 29th, 2015
Free professional desktop software turns scan data or photos into 3D meshes and cleans them for export.
Wednesday, February 25th, 2015
Now shipping: latest update adds camera tracker, layered reflections and PolyPen modelling/retopo tool.
Wednesday, September 3rd, 2014