Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Thursday, May 1st, 2025
New real-time design exploration and visualization plugin lets users generate ray traced 4K renders inside the 3D modeling software.
Thursday, May 1st, 2025
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Thursday, April 24th, 2025
Argentum Studio's in-house tool simplifies the process of lighting and rendering hair and fur in Unreal Engine 5.5. Free for a month.
Tuesday, April 22nd, 2025
Updated: free version of the real-time volumetric effects tool for games and virtual production is now available for Houdini as well as Unreal Engine.
Friday, April 18th, 2025
Check out the latest features in the real-time visualization software, including support for DLSS 4 and a new procedural 3D grass material.
Wednesday, April 16th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Create portfolio-worthy 3D terrain in World Creator and Blender with the help of The Gnomon Workshop's intermediate-level tutorial.
Saturday, April 12th, 2025
New purpose-built app is designed for playing back environments onto LED walls. Read our FAQs on its workflow and requirements.
Friday, April 11th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025