Master Houdini's powerful fluid simulation toolset with The Gnomon Workshop's detailed beginners' guide for VFX and games artists.
Sunday, February 8th, 2026
Master Houdini's powerful fluid simulation toolset with The Gnomon Workshop's detailed beginners' guide for VFX and games artists.
Sunday, February 8th, 2026
UE5-based renderer shipped with the Silo modeling software now supports real-time ray tracing on Mac and path tracing on Windows.
Friday, February 6th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Check out the new features in the digital painting and animation app, including a new rich text system and built-in video transcoding.
Saturday, January 24th, 2026
Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026
Discover real-world visual effects production workflows with The Gnomon Workshop's Houdini character FX masterclass.
Saturday, January 10th, 2026
See the key specs for the high-end APUs, and what we know about their likely price and performance in CG apps like Blender and V-Ray.
Wednesday, January 7th, 2026
Update to the veteran figure-posing software streamlines materials and environment workflow, but removes the Cloth Room and macOS edition.
Monday, January 5th, 2026
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Check out the latest features in the Blender edition of the renderer, including macOS support, and a new distributed rendering system.
Thursday, December 11th, 2025
Real-time ray tracing renderer is now available as a viewport renderer in Houdini, via a Hydra delegate. New smoke and fire simulator, too.
Thursday, December 11th, 2025