Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Update to texture-creation tool adds ability to author materials in Nvidia's MDL language, new Linux edition.
Friday, August 26th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.
Wednesday, August 24th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
AMD rebrands its workstation cards from the old FirePro W-series; boosts GPU compute power and graphics RAM.
Thursday, August 4th, 2016
New cards boost maximum GPU compute power of Nvidia's high-end line-up to a whopping 12 Tflops.
Thursday, August 4th, 2016
Now available: Substance Education licence lets students and teachers use Substance Painter, Designer and B2M for free.
Thursday, August 4th, 2016
Now shipping: Katana 2.5 makes powerful look dev tool available to non-Linux users for the first time.
Wednesday, August 3rd, 2016
Unique new cloud-based platform for budgeting VFX projects is based on system used on films like Avatar.
Monday, August 1st, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
Updated: New 'super Alembic' system for exchanging VFX scene data released officially. Plugins for Maya and Katana.
Wednesday, July 27th, 2016
Videos: Games-focused edition of Maya gets animation Time Editor, UI and workflow enhancements.
Tuesday, July 26th, 2016