New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
Check out the latest features in the 3D animation and motion graphics app. Redshift GPU renderer now bundled with every subscription.
Wednesday, September 11th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Cost of Cinema 4D, ZBrush and Red Giant subscriptions to rise next month, but pricing for Redshift largely unaffected.
Monday, August 5th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.
Thursday, July 18th, 2024
Check out the latest features in the 3D animation app, including updates to the particle and simulation tools, and a new Undo History.
Thursday, July 18th, 2024
Check out the latest features in the renderer, including this cross-hatching effect in the new Non-Photorealistic Rendering system.
Thursday, June 6th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Get the free edition of the 3ds Max scene organizer described as 'Scene States on steroids'. Licensed for commercial use.
Sunday, May 19th, 2024
Big update to the renderer adds non-photorealistic reneriing system, overhauls volume rendering, and adds official support for AMD GPUs.
Wednesday, April 10th, 2024
Check out the new features in the animation and motion graphics software, including a complete new particle simulation toolset.
Wednesday, April 10th, 2024
Chaos is working on the integration between its V-Ray renderer and the open-source 3D software 'right now', according to its latest livestream.
Tuesday, February 27th, 2024