Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
Now shipping: update adds Arnold region rendering in the viewport, improved Render Setup workflow.
Tuesday, August 14th, 2018
'Project Lavina' demo shows 300 billion triangles rendering at over 25fps on a single commercial GPU.
Tuesday, August 14th, 2018
Now in open beta: push-button cloud render service lets you launch jobs directly inside 3ds Max or Maya. Free for a limited time.
Monday, August 13th, 2018
New Vega-based pro workstation GPU approaches the WX 9100 for compute power, but for just $999.
Monday, August 13th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
Updated: Nifty plugin lets users mix data from multiple mocap systems - and now iPhone X facial tracking.
Sunday, August 12th, 2018
Update improves the IPR and GPU rendering architectures, extends the new toon and hair shaders.
Saturday, August 11th, 2018
Maya and Houdini crowd simulation tool gets big render speed boost, new behaviour modules, Python plugins system.
Wednesday, August 8th, 2018
Powerful tissue simulation plugin gets support for Maya Fields, new tools to grow or shrink muscles.
Tuesday, August 7th, 2018
Utility toolkit IgNite gets updates to Sculpt, Scribe and Illumi; other plugins now support V-Ray Next.
Monday, August 6th, 2018
Plugin editions of the GPU-based renderer add a bloom filter and better AI denoising in Max; UDIM support in Maya.
Friday, August 3rd, 2018
3D painting tool adds subsurface scattering, viewport gizmos for fill layers, Alembic and glTF import.
Friday, August 3rd, 2018
Smart roto tool gets new edition with the Academy Award-winning planar tracker integrated into it.
Tuesday, July 31st, 2018