Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU.
Monday, December 18th, 2017
Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU.
Monday, December 18th, 2017
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode.
Friday, December 15th, 2017
Cloud-based production tracking system gets new Production Insights toolset for visualising analytics data.
Thursday, December 14th, 2017
LightWave modelling plugin gets neat new procedural tools for roofs and stairs. C4D and Max versions officially no longer 'Lite' editions.
Monday, December 11th, 2017
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation.
Friday, December 8th, 2017
Core app gets new fluid simulation options; Stingray-based 'VR engine' gets support for IES light profiles.
Friday, December 8th, 2017
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin.
Wednesday, December 6th, 2017
Workflow-focused update gives the texture-painting app a decluttered new UI and better interoperability with other key VFX pipeline tools.
Wednesday, December 6th, 2017
Now shipping: big update to the particle simulation tool adds new liquid and fire solvers, cloth system.
Tuesday, December 5th, 2017
Nuke plugin toolset for streamlining common tasks on VR projects gets new stereo tools based on Ocula, plus support for 3D match-moving.
Monday, December 4th, 2017
Blender-based tree-creation tool gets support for wind animation. Results can be exported to other apps in FBX or Alembic format.
Thursday, November 30th, 2017
All-in-one compositing and effects tool gets new editing and 2D animation options. Price down $50, but you no longer get Ignite Pro.
Friday, November 24th, 2017
Crowd animation tool for 3ds Max and Cinema 4D gets new Unreal Engine plugin, multi-scene loader, physically based render engine.
Friday, November 24th, 2017