Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Thursday, March 12th, 2026
Updated: check out the upcoming changes in the veteran terrain generation app for games and VFX, also including changes to macros.
Wednesday, March 11th, 2026
Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.
Thursday, March 5th, 2026
Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.
Tuesday, March 3rd, 2026
See the latest features in the terrain generation tool for games and VFX, including AgX tonemapping and new Pattern distributions.
Tuesday, March 3rd, 2026
Neat free add-on turns splines into complex organic forms suitable for motion graphics and VFX. Works with text splines too.
Monday, March 2nd, 2026
See the latest features in Pixar's production renderer, including new Stylized Looks nodes for artistic lighting and hatching effects.
Saturday, February 28th, 2026
Popular 3D tree generator for VFX and games work now plays nicer with real-time engines - and now supports Houdini Indie.
Friday, February 27th, 2026
Tool for auto-fitting 3D clothing to 3D characters gets new plugins for round-tripping assets to Unity and Unreal. Supports MetaHumans.
Monday, February 2nd, 2026
Check out the new features in the terrain-generation software for games and VFX, including better support for tablets and pen displays.
Wednesday, January 28th, 2026
Animal Logic-incorporating Netflix subsidiary becomes 'first major animation studio to support Blender's continued development'.
Wednesday, January 28th, 2026