Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
Core renderer gets support for refractive dispersion, better volumetrics. Maya plugin gets initial support for Bifrost.
Monday, September 21st, 2015
KtoA plugin now officially shipping. Price of Arnold itself now down to $790 for a node-locked licence.
Friday, August 7th, 2015
Fluid simulator gets new GPU based solvers, better OpenVDB support, new artist and TD tools.
Friday, July 31st, 2015
Updated: Watch videos of all the key features, including the new GPU-accelerated Dyverso solvers and OpenVDB meshing.
Thursday, July 23rd, 2015
New video: Service pack adds new VR cameras, GPU-based texture baking, option to render fluid sims.
Tuesday, June 9th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Updated, now shipping: Big update to next-gen 2D/3D tool adds new layout, look dev & rendering options.
Wednesday, April 22nd, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
This year's Sci-Tech 'Oscars' reward advances in destruction physics, voxel data and digital vegetation.
Wednesday, January 14th, 2015
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014