Open-source app for creating 3D sketches and concept designs in virtual reality gets improved export to Blender and other 3D software.
Saturday, August 17th, 2024
Open-source app for creating 3D sketches and concept designs in virtual reality gets improved export to Blender and other 3D software.
Saturday, August 17th, 2024
Read our pick of the latest features in the open-source game engine, including updates to shader editing, animation and rendering.
Friday, August 16th, 2024
Neat open-source tool lets you crop and clean up 3DGS scan data in a standard web browser. Source code is available under an MIT license.
Monday, August 12th, 2024
Detailed free dataset based on NASA imagery can be used with Cesium's open-source plugins for Unity and Unreal Engine.
Sunday, August 11th, 2024
Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.
Thursday, August 8th, 2024
Future releases of the open-source 3D software will also come pre-configured with a remote library of CC0 brushes, materials and meshes.
Thursday, August 8th, 2024
New deep learning framework built on OpenVDB is intended to enable developers and researchers to build city-scale generative AI models.
Tuesday, July 30th, 2024
Read our pick of the latest features in the open-source 3D software, from new digital sculpting tools and GPU compositing to 'Eevee Next'.
Tuesday, July 16th, 2024
Promising add-on for the open-source 3D app generates large animated background crowds from a library of scanned 3D characters.
Monday, July 15th, 2024
Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.
Friday, July 12th, 2024
Check out games artist Vlad Hirourk's streamlined new Blender add-on for Substance-style layer-based texture painting.
Thursday, June 6th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Find out how to use SideFX's experimental Houdini toolset for creating large-scale natural environments for games and VFX.
Sunday, May 12th, 2024