NVIDIA

Autodesk ships 3ds Max 2021

Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.

Wednesday, March 25th, 2020

Vulkan now does ray tracing

The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.

Thursday, March 19th, 2020

cebas ships finalRender Drop 4

3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink.

Saturday, March 14th, 2020

Unity 2019.3 ships

Game engine gets new Hi-DPI UI, updates to lightmapping and animation, experimental support for ray tracing on Nvidia RTX GPUs.

Tuesday, January 28th, 2020

Sneak peek: Octane X

Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.

Thursday, January 2nd, 2020

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019