Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Updated: 6X Dynamic Multi Frame Generation due in beta this month in the AI tech used to boost frame rates in games and CG software.
Tuesday, March 10th, 2026
Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.
Thursday, March 5th, 2026
Check out the new features in the production renderer, including new shaders for non-photorealistic and motion graphics-style effects.
Thursday, February 12th, 2026
Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.
Wednesday, February 11th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Dell becomes the first major PC manufacturer to back development of the open-source 3D software, contributing €30,000/year.
Friday, January 23rd, 2026
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Wednesday, January 21st, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Popular GPU-accelerated UV packing add on gets new Dynamic Tiles system and more texel density controls. See all the changes.
Monday, January 19th, 2026
Check out the new features in this major update to the GPU renderer and real-time visualization tool and its new lightweight edition.
Thursday, January 15th, 2026
Popular free CG benchmark now supports Apple M4 and M5 processors, AMD 9000 series GPUs and NVIDIA Blackwell GPUs.
Monday, January 5th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Thursday, January 1st, 2026