Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022
Real-time physics system now available under a 3-clause BSD licence on PCs and mobile devices.
Tuesday, December 4th, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system.
Thursday, November 8th, 2018
Update improves texture streaming and tonemapping, adds support for Nintendo Switch and HDR displays.
Thursday, February 16th, 2017
See all the new features due in Unity 5.6 and beyond - including a free integration of OctaneRender.
Wednesday, November 2nd, 2016