New video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction. Can now be run offline, as well as in the cloud.
Friday, November 7th, 2025
New video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction. Can now be run offline, as well as in the cloud.
Friday, November 7th, 2025
Intuitive, AI-assisted storyboarding and previs app gets new Pose mode for posing characters. Now comes with a free edition for indie projects.
Friday, November 7th, 2025
New AutoMatte AI model in the VFX and finishing software automatically creates mattes for the hero object in a shot. See the other new features.
Thursday, November 6th, 2025
Neat tool turns your 'chaos folder' into an organized asset library. Update adds new media type for MaterialX and Substance materials.
Thursday, November 6th, 2025
Check out the new features in the real-time lighting design tool, including the option to LightPaint the sun into the sky.
Tuesday, November 4th, 2025
Check out the changes to the VFX plugins for compositing and video editing apps, including AI masking tools and revamped chromakeying.
Monday, November 3rd, 2025
New mocap solution for iClone users integrates directly into the animation app, extracting full-body and hand motion from source video.
Friday, October 31st, 2025
Major update adds AI compositing system Harmonize, and an image upscaler powered by Topaz Labs' AI models. See all the new features.
Tuesday, October 28th, 2025
Check out the changes in the latest update to the GPU production renderer, including support for macOS Tahoe in Octane X.
Saturday, October 25th, 2025
Check out the new features in Foundry's heavyweight story development software for VFX and feature animation.
Friday, October 24th, 2025
Long-awaited update integrates the popular suite of sketch-based retopology tools directly into Edit Mode. See the other changes.
Tuesday, October 21st, 2025
Latest release of the open-source game engine is mainly a bugfix update, but it lays the groundwork for changes to the Material Pipeline.
Monday, October 20th, 2025
See our pick of the features in the next version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Thursday, October 16th, 2025