Both teams affected, but end of life rumours "totally false". Updated with further commentary from Autodesk.
Wednesday, September 5th, 2012
Both teams affected, but end of life rumours "totally false". Updated with further commentary from Autodesk.
Wednesday, September 5th, 2012
Stream mocap data into Maya and preview the results on a virtual set, complete with real-time shadows.
Saturday, August 4th, 2012
Updated: stream data from the $99 markerless system into Unity, MotionBuilder... and now 3ds Max.
Friday, July 20th, 2012
Send in work created in any Autodesk DCC or Gameware app, and see it shown at Siggraph 2012.
Tuesday, June 5th, 2012
The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next.
Monday, May 14th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
Stream motion-capture data directly into Maya for editing and retargeting with the newly rechristened plugin.
Thursday, March 1st, 2012
See a complete set of 30-minute demos of 3ds Max, Maya, Softimage, Mudbox and MotionBuilder 2012
Thursday, March 24th, 2011
Japan's Actinia Software releases tool to export mocap from Kinect to 3ds Max, MotionBuilder, Blender.
Thursday, January 6th, 2011
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010