Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Wednesday, April 23rd, 2025
Discover how to animate run cycles, combat and death moves in Maya with The Gnomon Workshop's beginner-friendly tutorial.
Monday, April 21st, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Updated: Features added in the 1.1 and 1.2 releases include Multi Object Mode, UDIM packing, and the new UVReactor modifier.
Tuesday, April 15th, 2025
Check out the new motion-capture workflows enabled by the free update to the real-time animation tool and its paid Timecode plugin.
Tuesday, April 15th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Create portfolio-worthy 3D terrain in World Creator and Blender with the help of The Gnomon Workshop's intermediate-level tutorial.
Saturday, April 12th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025