March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
March 6, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users. Read More »
August 7, 2017
Native version of the physically based GPU renderer in beta this year. New open-source 'Baikal' edition out now. Read More »