VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
VFX artist Marty Blumen's neat free add-on renders volumes like clouds and fire in Nuke without round-tripping to an external renderer.
Monday, March 30th, 2026
SDK for games and CG software developers now includes AMD's Redstone AI rendering technologies, including the new AI denoiser.
Saturday, March 28th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Open-source rigging and animation framework gets a new blueprint system - and a Softimage-inspired alternative to Maya's Outliner.
Thursday, January 29th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Community-created patch for CryEngine 5.7 adds the first publicly available new features to Crytek's AAA game engine for three years.
Tuesday, October 7th, 2025
Read our pick of the latest artist features in the open-source game engine. including updates to lighting, shading and animation.
Tuesday, September 16th, 2025
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
Thursday, August 21st, 2025
Check out the new features in the free standalone UV packing app, including support for texel density, and the Blender integration plugin.
Friday, July 4th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025
3D web developer Dan Greenheck's browser-based tool generates stylized 3D and 2D trees for games, online and illustration work.
Monday, April 28th, 2025
Check out the new features in the modular, open-source, hardware-agnostic framework for developing real-time rendering technology.
Saturday, March 8th, 2025
Discover five key new features in the open-source game engine, including updates to shading, lighting, animation and physics.
Tuesday, March 4th, 2025