Real-time lighting design software can now 'paint' highlights and shadows directly into interactive renders from Blender.
Wednesday, July 17th, 2024
Real-time lighting design software can now 'paint' highlights and shadows directly into interactive renders from Blender.
Wednesday, July 17th, 2024
Discover how to create a realistic 3D character from scan data with The Gnomon Workshop's detailed guide to character art.
Sunday, July 14th, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover how to create an anime-style explosion effect in The Gnomon Workshop's beginner-friendly game art tutorial.
Sunday, July 7th, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for VR headsets, rounded edges and ACEScg color space.
Tuesday, July 2nd, 2024
Browser-based tool lets you create animations for humanoid characters by typing text prompts. Free in open beta, including for commercial use
Saturday, June 29th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
Epic Games' free 3D scanning app for Android and iOS now lets you download the 3D scan directly, rather than via Sketchfab.
Tuesday, June 25th, 2024
Significant update to the popular UV unwrapping and packing software overhauls the UI and adds new tools for creating games trimsheets.
Friday, June 21st, 2024
Download a 3D model of part of Tokyo in 3ds Max, Blender, C4D, Maya, FBX and OBJ format, with 4K textures. For commercial use.
Sunday, June 16th, 2024
Discover how to create production-quality rigs for four-legged creatures in The Gnomon Workshop's Maya masterclass.
Saturday, June 15th, 2024
Discover how the VFX studio created over 560 miraculous effects shots for the Netflix chart-topping religous minseries.
Friday, June 7th, 2024
Check out the latest features in the renderer, including this cross-hatching effect in the new Non-Photorealistic Rendering system.
Thursday, June 6th, 2024