Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
VFX artist Robert Rioux's handy open-source tools convert the aiStandardSurface shader to Blender's Principled BSDF.
Wednesday, January 15th, 2025
Updated: Version 2.6 of the facial and full-body rig builder for games, animation and VFX characters comes with this free bird rig.
Friday, January 10th, 2025
Laubwerk's 3D plant models are now available to Cinema 4D users with Maxon One subscriptions, but are no longer for sale online.
Monday, January 6th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
Discover how to create 3D designs that can be turned into physical movie props with The Gnomon Workshop's detailed tutorial.
Monday, December 16th, 2024
Check out the popular GPU-accelerated UV packing and UV stacking tool, now available for Maya as well as Blender.
Friday, December 13th, 2024
Discover to create a truck model suitable for use in a VFX production pipeline with The Gnomon Workshop's best-practice guide.
Sunday, December 8th, 2024
Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.
Saturday, December 7th, 2024
GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.
Thursday, December 5th, 2024
Digital sculpting software gets new Quick Polygroup Brush, updated Anchors Brush, tighter integration with the Redshift renderer.
Thursday, December 5th, 2024