January 20, 2023
Check out the new features in the story development tool, including a new user permissions system and support for custom contact sheets. Read More »
January 19, 2023
Check out the new features in the 3ds Max and Maya fluid simulator, including the option to deform sims with native 3ds Max modifiers. Read More »
March 8, 2022
Hard-to-classify Unreal Engine-based 'cinematography simulator' for previs work now uses MetaHumans as stock characters. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »