Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Read our pick of the latest artist features in the open-source game engine and real-time renderer, from better area lighting to HDR output.
Tuesday, June 23rd, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Check out the key features for artists in the game engine - and Unity Studio, the new web-based tool for authoring interactive 3D apps.
Friday, March 20th, 2026
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Tuesday, January 27th, 2026
Read our pick of the latest features, from the power to create terrain shaders in the Shader Editor to a big step towards a unified renderer.
Friday, December 5th, 2025
See our pick of the features in the latest version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Wednesday, November 12th, 2025
Read our pick of the latest artist features in the open-source game engine. including updates to lighting, shading and animation.
Tuesday, September 16th, 2025
Game engine's new AI toolset includes generative AI features for creating sprites, textures and animations. Check out our FAQs.
Tuesday, August 19th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Discover five key new features in the open-source game engine, including updates to shading, lighting, animation and physics.
Tuesday, March 4th, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025