Hair and fur plugin gets new tools for 'grafting' procedural hair grooms onto a character, and 'boxing' operators into single modifiers.
Friday, November 15th, 2024
Hair and fur plugin gets new tools for 'grafting' procedural hair grooms onto a character, and 'boxing' operators into single modifiers.
Friday, November 15th, 2024
Master professional hair and fur grooming techniques for visual effects with The Gnomon Workshop's detailed tutorial.
Sunday, October 13th, 2024
Free Blender-based tool generates 3D interiors, from rooms to entire houses. Assets can be exported in OBJ, FBX and USD format.
Wednesday, June 26th, 2024
Check out the new features in the popular Maya fur and feathers plugin, including a new production-ready Viewport 2.0 hair shader.
Tuesday, March 5th, 2024
Check out the new features in the hair and fur plugin, including a point-and-click groom-creation system, and the option to 'box' operators.
Friday, December 15th, 2023
Intriguing Blender-based tool can automatically generate 3D terrain, plants - and even rigged creatures.
Thursday, July 13th, 2023
Create production-quality grooms with Maya's XGen toolset with The Gnomon Workshop's new tutorial.
Monday, October 24th, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
Create facial hair for an animatable 3D character with The Gnomon Workshop's introductory tutorial.
Saturday, September 11th, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows.
Monday, August 9th, 2021
New cloud-based service will let VFX artists use 100 of Weta's Academy Award-winning in-house tools inside a custom build of Maya.
Thursday, June 17th, 2021