Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Wednesday, January 21st, 2026
Check out the promising new GPU-accelerated sparse liquid solver from Theory Accelerated, creator of the popular Axiom fluid solver.
Wednesday, January 21st, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the 3ds Max effects plugin '2-5x' faster than on the CPU.
Friday, December 19th, 2025
Check out the features due in next year's major update to the terrain design app, including USD support and new Blender and Maya plugins.
Tuesday, December 9th, 2025
Check out the changes to the popular set of Cinema 4D add-ons, also including GPU-accelerated smoke and fire simulation in NeXus.
Tuesday, December 9th, 2025
Promising new tool based exports liquid sims in Alembic format for use in other CG software. Now updated to support spray emission.
Monday, December 1st, 2025
See the neat new liquid simulation tools in the GPU-based Cinema 4D particle effects add-on, ahead of their release next month.
Thursday, November 27th, 2025
[Sponsored] The open-source toolkit helped the VFX tools developer harness the power of AMD GPUs in its Emmy award-winning plugins.
Wednesday, November 5th, 2025
Check out the changes to the VFX plugins for compositing and video editing apps, including AI masking tools and revamped chromakeying.
Monday, November 3rd, 2025
Check out nxExplosiaFX, the new smoke and fire simulation tool in Insydium's GPU-based particle effects add-on for Cinema 4D.
Friday, October 17th, 2025
[Sponsored] Discover how Chaos is porting the GPU functionality of its industry-leading V-Ray renderer to run on AMD Radeon PRO GPUs.
Wednesday, October 8th, 2025
Update to the popular effects plugin makes it easier to exchange simulation caches with Houdini, Bifrost, EmberGen and LiquiGen.
Monday, October 6th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025