Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.
Wednesday, May 28th, 2025
Discover key features for VFX artists and colorists in this major update to the free grading and editing app and its $295 Studio edition.
Wednesday, May 28th, 2025
Check out the latest features in the particle and physics plugin, including the new Explosion Tool and 160+ new scripting functions.
Friday, May 16th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Compositing Academy's affordable add-on provides over 50 custom nodes for creating common screen graphics effects and transitions.
Friday, January 17th, 2025
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Update to the 3D compositing app extends USD and OCIO workflow, and adds new options for toggling between inputs in compositions.
Wednesday, November 13th, 2024
Major update to the gaseous fluid simulator and multiphysics plugin adds new GPU-accelerated liquid simulation toolset.
Thursday, September 12th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024