Create a portfolio-worthy 3D character with Naughty Dog Senior Character Artist Colleen Larson's tutorial for The Gnomon Workshop.
Sunday, October 20th, 2024
Create a portfolio-worthy 3D character with Naughty Dog Senior Character Artist Colleen Larson's tutorial for The Gnomon Workshop.
Sunday, October 20th, 2024
Long-awaited major release of the game engine ships. Check out its new features, new release schedule, and new pricing and licensing.
Friday, October 18th, 2024
Update to the 3D animation tool reworks Boolean modeling, and introduces OpenPBR support and interesting new simulation features.
Wednesday, October 16th, 2024
Major update to the real-time lighting and look dev tool adds support for UDIM workflows, interactive baking, hybrid rendering.
Monday, October 14th, 2024
Browser-based text-to-animation generative AI tool can now be used to create seamless animation cycles, and to retarget animation.
Saturday, October 12th, 2024
Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Master professional CG lighting workflows in Maya, Arnold, Katana and Nuke with The Gnomon Workshop's masterclass.
Sunday, October 6th, 2024
Check out the new features in the promising tool for fitting 3D clothing to humanoid avatars, including a new real-time cloth physics system.
Thursday, October 3rd, 2024
Updated: the new desktop mode in Leopoly's promising digital sculpting app now supports stylus as well as mouse and keyboard.
Thursday, October 3rd, 2024
Tree-generation software gets new tools for pruning trees and adding 3D vines. Now available as a single edition for games and VFX.
Monday, September 30th, 2024
Get up to speed with the digital sculpting software with Madeleine Scott-Spencer's popular tutorial, now updated for ZBrush 2024.
Sunday, September 29th, 2024
Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser
Wednesday, September 25th, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024