Ephere ships Lab for 3ds Max
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Interesting new tool lets non-coders create their own standalone 3ds Max plugins by wiring nodes in a graph.
Tuesday, September 10th, 2013
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
New tool enables users to script game content via a drag-and-drop workflow similar to Unreal's Kismet.
Tuesday, July 5th, 2011