GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
GPU renderer switches from OpenCL to HIP for final-quality output. Maya and Houdini editions also updated.
Thursday, June 8th, 2023
3D modelling software to integrate the physically based GPU renderer used in Blender via new Foundry-supported plugin Cycles4Modo.
Saturday, May 13th, 2023
See which major features are due in the open-source 3D software in 2023 - and which are delayed.
Tuesday, May 9th, 2023
Read our pick of the new features in the open-source 3D software: from sculpting and hair grooming to a hidden bonus for UV workflows.
Wednesday, March 29th, 2023
Check out the new features in the physically based GPU renderer. You can use it for free in a web browser.
Friday, March 17th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Find out how this Nvidia Studio laptop fares in real-world tests with 3ds Max, Blender, Maya and UE5.
Tuesday, March 7th, 2023
Check out the new features in the popular Blender tool for generating terrain for games & matte paintings.
Thursday, January 26th, 2023
Open-source app's GPU rendering backend now boosts frame rates in the Eevee renderer by up to 5x.
Thursday, January 19th, 2023
Get a library of HDRIs optimised for Blender's Cycles renderer, packed in a .blend file. Commercial use.
Sunday, December 18th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022