DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Discover how to create production-quality rigs for four-legged creatures in The Gnomon Workshop's Maya masterclass.
Saturday, June 15th, 2024
Online service rigs 3D humanoids, animals and vehicles for use in real-time applications. Now comes with 3ds Max, Blender, Maya and UE5 add-ons.
Monday, October 2nd, 2023
Get Nims Bun's ultra-flexible rigging framework, used in production at Pixomondo, and now available free.
Tuesday, March 7th, 2023
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Discover how to script character rigs with The Gnomon Workshop's detailed new beginner tutorial.
Wednesday, May 19th, 2021