Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.
Tuesday, June 28th, 2016
Engine now publishes games in HTML5 format to play in a browser; better foliage rendering options.
Wednesday, February 25th, 2015
But don't let that put you off: the CadMouse comes with software profiles for 3ds Max and Maya too.
Monday, February 9th, 2015
Early users say both the Kinect-like controller and its Maya app are potentially powerful, if still frustrating.
Wednesday, August 14th, 2013
Watch a free one-hour tutorial from Chris Murray on using controllers, contraints and wire parameters.
Thursday, May 16th, 2013
See character animation controllers in use on non-character objects, and funky viewport depth of field effects.
Wednesday, March 14th, 2012