Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Master key workflows for integrating character animation into interactive gameplay in UE5 with The Gnomon Workshop's new tutorial.
Saturday, January 25th, 2025
Check out upcoming features in the game engine, from rendering and simulation to Megaworlds biomes, next-gen terrain and Anim Next.
Tuesday, January 21st, 2025
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
Updated with new video: check out the new features in this major update to the real-time animation software, along with its new pricing.
Wednesday, May 25th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
New Gnomon Workshop tutorial reveals how to create professional rigs for cartoon-style characters.
Thursday, May 13th, 2021
Master essential games art workflows with this five-hour Gnomon Workshop masterclass.
Thursday, April 8th, 2021
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support.
Wednesday, May 6th, 2020
Updated: Scan-based figures work in 3ds Max, Cinema 4D, Maya - and now Blender, Unity, Unreal Engine.
Sunday, November 12th, 2017
Cool work-in-progress Maya plugin promises complete automatic character setup, including muscles and facial coding.
Tuesday, January 13th, 2015