September 3, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials. Read More »
August 7, 2021
New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles. Read More »
November 14, 2020
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
October 29, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool. Read More »
September 4, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools. Read More »
August 20, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
October 25, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here. Read More »
March 25, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too. Read More »
December 8, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids. Read More »