Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser
Wednesday, September 25th, 2024
Now available for Mac: get access to 150+ free 3D models and materials for 3ds Max, Blender, C4D, Maya and UE5 with KitBash3D's asset browser
Wednesday, September 25th, 2024
Major update to the gaseous fluid simulator and multiphysics plugin adds new GPU-accelerated liquid simulation toolset.
Thursday, September 12th, 2024
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Check out Reblika's promising all-in-one standalone app for creating ultra-detailed 3D characters for games and animation.
Friday, August 30th, 2024
Check out this promising new 3D clothing design tool for VFX and game development, and its Unreal Engine cloth simulation plugin.
Wednesday, August 28th, 2024
Data-preparation service converts models between 3D formats, remeshes them or generates LODs. Integrates directly into Blender.
Tuesday, August 20th, 2024
Perpetual anima Pro licenses and sales of individual metropoly 3D stock characters discontinued in favor of anima All subscriptions.
Friday, August 2nd, 2024
3D modeling and animation software gets support for SVG files and a new Flow Retopology plugin for cloud-based workflow.
Wednesday, July 31st, 2024
Sizeable update to the tracking app extends the new 3D tracking toolset, and adds Alembic export and direct export to After Effects.
Monday, July 29th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024