Destruction plugin for games and VFX gets a new Edge Fracture Tool, and improvements to clustering and simulation performance.
Thursday, January 30th, 2025
Destruction plugin for games and VFX gets a new Edge Fracture Tool, and improvements to clustering and simulation performance.
Thursday, January 30th, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Check out the new features in the VFX renderer, including OpenPBR support and changes to USD support specific to the Maya edition.
Wednesday, January 29th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Laubwerk's 3D plant models are now available to Cinema 4D users with Maxon One subscriptions, but are no longer for sale online.
Monday, January 6th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Pulze's handy add-on streamlines the process of building and updating complex Photoshop files from V-Ray or Corona renders.
Sunday, January 5th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
[Sponsored] Discover how Reallusion's free plugin streamlines the transfer of characters from Character Creator 4 to 3ds Max.
Wednesday, December 18th, 2024
Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.
Saturday, December 7th, 2024
GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.
Thursday, December 5th, 2024
Digital sculpting software gets new Quick Polygroup Brush, updated Anchors Brush, tighter integration with the Redshift renderer.
Thursday, December 5th, 2024