Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray.
Tuesday, December 23rd, 2014
Demo video shows crowds, OpenVDB-based grooming, and position-based dynamics - from sand to squids.
Monday, December 8th, 2014
VFX-friendly release to add support for OpenVDB, Mari's UDIM textures, improved skin rendering system.
Tuesday, December 2nd, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
New Houdini to Arnold plugin now available to download alongside the Maya and Softimage versions.
Tuesday, September 23rd, 2014
Increasingly versatile simulation tool now incorporates firm's $595 Genome geometry modifier.
Wednesday, June 4th, 2014
Fluid simulation system gets internal self-illumination, simulation morphing controls, PRT and OpenVDB support.
Thursday, May 8th, 2014
Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
Switch from GPL licence designed to attract big studios and software houses to contribute to development.
Monday, August 19th, 2013
Update to the open-source HDR file format should finally make deep compositing available in most tools.
Thursday, April 11th, 2013
Major update adds better ocean-surface sims and cloud sculpting via DreamWorks' OpenVDB technology.
Friday, March 15th, 2013