Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Get three 3D scanned mountains from the neat new asset library for kitbashing environments for VFX and concept art. Commercial use.
Tuesday, July 1st, 2025
Check out the new features in the procedural city generation software, including the new Street Designer for creating complex road setups.
Friday, June 27th, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.
Thursday, June 19th, 2025
Master professional CG lighting workflows with former Blizzard lighting lead Graham Cunningham's tutorial for The Gnomon Workshop.
Saturday, June 14th, 2025
[Sponsored] Online render farm iRender explains why its powerful, affordable GPU rendering solutions are a must for OctaneRender users.
Wednesday, June 11th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Create energy FX using a robust generalist approach in Houdini, Maya and Nuke with The Gnomon Workshop's detailed tutorial.
Sunday, May 25th, 2025
Improve your skills in designing, sculpting and texturing 3D characters with The Gnomon Workshop's detailed tutorial.
Monday, May 19th, 2025
Software for processing data from inertial mocap systems gets separate new anatomy models for male and female actors.
Thursday, May 15th, 2025
Next-gen motion design software gets new noise shader and support for custom filters, plus the option to deform images using 2D meshes.
Thursday, May 15th, 2025