Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Update to Epic Games' free app provides more control over scans, with the option to create 1-million-poly models with 8K textures.
Thursday, January 30th, 2025
Check out the new features in the renderer, including a new Houdini-specific volume shader and better integration with Solaris.
Wednesday, January 29th, 2025
Maya animation toolkit for VFX and games gets new tools developed for Red9's character rigging work on the latest Sonic movie.
Tuesday, January 28th, 2025
DNEG TD Mengya Zhang's OpenCL-based tool generates realistic skin sliding without tissue simulation. Free to try on personal projects.
Monday, January 20th, 2025
Check out the new features in the renderer, including native OpenPBR and 3D Gaussian Splatting support, and improvements to V-Ray GPU.
Thursday, January 16th, 2025
Laubwerk's 3D plant models are now available to Cinema 4D users with Maxon One subscriptions, but are no longer for sale online.
Monday, January 6th, 2025
Promising project management tool for VFX, animation and games is intuitive enough for non-TDs, but robust enough for bigger projects.
Monday, January 6th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
Discover to create a truck model suitable for use in a VFX production pipeline with The Gnomon Workshop's best-practice guide.
Sunday, December 8th, 2024
Source code for the USD add-on for the 3D modeling and animation software is now available under an Apache 2.0 license.
Saturday, December 7th, 2024
GPU renderer gets new non-photorealistic rendering options and a USD Command Line Rendering tool for use on render farms.
Thursday, December 5th, 2024
Digital sculpting software gets new Quick Polygroup Brush, updated Anchors Brush, tighter integration with the Redshift renderer.
Thursday, December 5th, 2024