Streamlined new tool automatically adds overlap and follow-through to increase the realism of character and creature animation.
Monday, September 9th, 2024
Streamlined new tool automatically adds overlap and follow-through to increase the realism of character and creature animation.
Monday, September 9th, 2024
Master UV work for games, VFX and motion graphics with The Gnomon Workshop's detailed introduction to Maya's UV tools.
Saturday, August 10th, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Discover the new features in VFX artist Erik Lehmann's time-saving tool for bulk-renaming objects in Maya scenes.
Tuesday, May 28th, 2024
Check out the new features in the 3D animation software, from updates to LookdevX to a sneak peek at character rigging in Bifrost.
Wednesday, May 22nd, 2024
Check out the latest features in the 3D modeling and animation app, from the new Smart Extrude system to LookdevX, Arnold and Bifrost.
Wednesday, March 27th, 2024
Sizeable updates to the shattering and dynamics plugin add new Fast Stacking & Deactivation solver, new fracturing and simulation controls.
Tuesday, February 27th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Discover how to use mocap data to create a combat animation with The Gnomon Workshop's advanced six-hour tutorial.
Saturday, February 10th, 2024
Check out the changes to Autodesk's set of free add-ons for 3D modeling and UV editing, now updated to support Maya 2024.
Tuesday, January 16th, 2024
Get started in character animation with The Gnomon Workshop's beginner-friendly guide.
Saturday, January 6th, 2024
Handy add-on lets users export rigged characters from Maya to AI animation tool Cascadeur in a few clicks, then send animation back.
Thursday, December 28th, 2023
DNEG TD's add-on to streamline UV workflow gets new options for working with UDIMs, and checking assets for common UV errors.
Thursday, December 21st, 2023