Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Latest updates improve character rigging and animation workflows with keyframe and mocap data.
Thursday, October 8th, 2020
Get this neat full-body and facial rig, created by movie animators Vladimir Mokhov and Luciano Muñoz Sessarego.
Sunday, September 27th, 2020
Neat plugin streamlines transfer of assets between Blender and Maya, particularly in games pipelines.
Friday, September 25th, 2020
New force tuning option in the fluid simulation app lets users 'mask' forces to control sims precisely.
Thursday, September 24th, 2020
Updated: 15 more countries join the list of those eligible for $280/year subscriptions to Maya and 3ds Max.
Friday, September 4th, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer.
Friday, August 7th, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support.
Tuesday, July 14th, 2020
Latest update to the 3D software improves workflow in the Outliner, and adds new Target Weld options.
Thursday, May 28th, 2020
Oddly compelling procedural plugin creates fantastic fangs for your CG creatures and characters.
Monday, May 25th, 2020
Master core workflows with Digital Domain look dev lead Adrien Vallecilla's new Gnomon tutorial.
Sunday, May 17th, 2020
New PLE edition of the renderer can be used for free indefinitely, unlike the existing trial version.
Thursday, April 16th, 2020
Maya gets new integration plugin for Rokoko's mocap library, better Bifrost performance, support for painting 16K textures.
Thursday, March 19th, 2020
Updated: Version 1.1 of TD Florian Croquet's tool for converting XGen hair to hair cards now works for feathers as well.
Thursday, February 6th, 2020