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The horrors of VFX contract negotiation exposed

But no, we don't have to pay you overtime, because we have you classified as a technician.

Thursday, November 11th, 2010

Career advice: Raphael Lacoste, Ubisoft

The award-winning veteran of the Assassin's Creed games gives his tips for breaking into concept art.

Monday, November 1st, 2010

Video: new 3ds Max advanced particles training

Check out the teaser for 3ds Max visual effects guru Allan McKay's latest training DVD.

Monday, October 25th, 2010

Artist Spotlight: Cecil Kim

Cecil Kim talks about his life and career, from humble beginnings as an immigrant, to his success as a leading video game artist.

Monday, October 25th, 2010

Hollywood Babylon: the truth about burnout in VFX

Leading VFX supervisor condemns 145-hour working weeks and offers suggestions for change.

Monday, October 11th, 2010

UK visual effects houses call for new recruits

Cinesite calls for graduate interns; MPC aims to recruit VFX artists of all levels on European tour.

Thursday, October 7th, 2010

Matte Painting | August

Theme: How to Tie a Tie

1st Place: Lukerawcliffe

2nd Place: Big Bad Wolfman
3rd Place: Gordon Tarpley

Wednesday, September 8th, 2010

New Canadian Legislation May Affect VFX/Games industry

Elimination of IT worker category may affect hiring talent.

Thursday, July 8th, 2010

Sylvain Despretz

His career began almost two decades ago now. He has worked with some of the most celebrated film directors in the world...Introducing Sylvain Despretz.

Saturday, May 1st, 2010

Talent Agents a New Force in the Video Game Industry

Talent agencies and recruiters rapidly becoming popular.

Tuesday, March 30th, 2010

Animatics: Midnight Club II

An interview with Colin McGreal and Bryan Godwin from Charlex.

Tuesday, October 26th, 2004

"Digital Horror" on Jeepers Creepers 2

We talk with Jonathan Rothbart from the Orphanage on the VFX of Jeepers Creepers 2.

Tuesday, September 23rd, 2003

Interview with Mike Fink: X2: X-Men United

Complete coverage of X-Men 2. We have interviews with X2 VFX Supervisor Mike Fink along with many other interviews from people at Rhythm & Hues, Cinesite, Kleiser-Walczak and Frantic Films.

Friday, June 6th, 2003

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Latest News

Wacom launches MovinkPad 11 drawing tablet

New $450 Android drawing tablet is aimed at young artists and 'capturing inspiration on the move'. Check out its essential specs.

Tuesday, July 22nd, 2025

Check out the new MetaTailor Unreal Engine Bridge plugin

Dress MetaHumans faster with the new plugin to help round-trip data between Unreal Engine and the 3D clothing fitting tool. Free in beta.

Tuesday, July 22nd, 2025

Project Dogwaffle team releases Howler 2025.7

Check out the new features in the digital painting and image-editing app, including a new expression engine for creating complex effects.

Tuesday, July 22nd, 2025

Reallusion announces new release date for Character Creator 5

Check out the new release date for the 3D character creation app for games and VFX, plus details of its ActorMixer character mixing system.

Monday, July 21st, 2025

Beeble launches SwitchLight 2.0

Now out of early access: next-gen video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction.

Monday, July 21st, 2025

Get free VFX image viewer and video playback tool DJV 3

First update to the heavyweight open-source image viewer in five years adds support for OpenTimelineIO and USD.

Sunday, July 20th, 2025

More News

Boris FX releases SynthEyes 2025.5 Tutorial: Cityscape Set Design - Volume 1 and 2 Lightmap adds new Lumi-Curve system to HDR Light Studio 9 Rig and animate 3D characters for free with AccuRig 2.0 Maxon releases Redshift 2025.6 Abstract unveils InstaMAT 2025 Adobe releases Substance 3D Designer 15.0 Get 50+ free 3D scans of beaches and cliffs for use in Unreal Engine QuadSpinner releases Gaea 2.2 Blender 4.5 LTS is out: check out its 5 key features Antoine Bagattini releases Baga River Generator v2 for Blender Unigine 2.20 adds support for 3D Gaussian Splatting Older Posts

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