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Autodesk Webcasts: Dragon Age, Super Bowl spots...

Bioware, Click 3X and North Avenue Post to showcase techniques and workflow.

Friday, March 26th, 2010

The Making of 2012 - Interview with Volker Engel & Marc Weigert

Co-Producers/Visual Effects Supervisors Volker Engel and Marc Weigert, give us a look at the colossal effects in destroying the world for Roland Emmerich's 2012.

Monday, November 23rd, 2009

Stephen Rosenbaum VFX Supervisor, Cinesite, on X-2

Interview with Stephen Rosenbaum VFX Supervisor, Cinesite, on X-2

Monday, June 2nd, 2003

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Latest News

Blender 5.1 is here: discover its 5 key features

Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.

Tuesday, March 17th, 2026

Photoshop's Rotate Object lets you rotate 2D images in 3D

Intuitive new AI-powered feature in the Photoshop beta turns cutout 2D objects into 'rotatable 3D images' to speed up composites.

Tuesday, March 17th, 2026

NVIDIA unveils DLSS 5

'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.

Tuesday, March 17th, 2026

Otoy releases OctaneRender 2027.1 in alpha

First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.

Monday, March 16th, 2026

Polygonflow releases Dash 1.10

Check out the new features in the Unreal Engine 5 world building tool, including the option to save entire groups of tools as reusable presets.

Monday, March 16th, 2026

Get NVIDIA's new path tracing fork of the Godot game engine

Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.

Friday, March 13th, 2026

More News

Abstract releases InstaMAT 2026 with new Curves Brushes Jens Kafitz releases Mari Extension Pack 6 R4 iCrowds 2.0 is a Blender crowds system from the creators of iCity Machina Infinitum's 3D fractal tools now work in Blender World Machine is finally coming to Linux and Mac NVIDIA launches DLSS 4.5 Cinema 4D to get iPad edition - and new generative AI features Substance 3D Painter 12.0 adds new decal warp and post effects Adobe previews Substance 3D Designer 16.0 Master Narrative Realism & Illustration with Steve Firchow Texturing XYZ's SKAP takes your skin textures to the next level Autodesk adds generative AI capabilities to Flow Studio Older Posts

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