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Search for "bullet physics"

SideFX ships Houdini 17

Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.

Wednesday, October 10th, 2018

Soft8Soft ships Verge3D 2.4 for 3ds Max and Blender

Tool for converting 3D scenes to browser apps gets new physics module, support for skeletal animation in 3ds Max.

Wednesday, June 6th, 2018

Deep FX releases Deep Rising FX 2.0

LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration.

Monday, March 5th, 2018

Godot team ships Godot 3.0

Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.

Wednesday, January 31st, 2018

Fabric Software announces Fabric Engine 2.6

Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.

Friday, August 4th, 2017

Autodesk ships Maya 2018

Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.

Tuesday, July 25th, 2017

Deep FX ships Deep Rising FX 1.2 for LightWave

Affordable new particle-based fluid simulation plugin adds support for Bullet dynamics, OBJ mesh export.

Thursday, June 1st, 2017

Otoy is cross-compiling CUDA for non-Nvidia GPUs

Story in VentureBeat retweeted by Otoy reports that the work will let OctaneRender run on AMD GPUs.

Friday, March 11th, 2016

See the hottest Blender tools in progress for 2016

Check out Blender.org's list of code branches to watch this year, from this nifty new fracture modifier to OpenVDB support.

Wednesday, January 6th, 2016

Autodesk unveils 3ds Max and Maya 2016 Extension 1

Videos: see all the new features in both apps, including new games functionality and new 3D text tools.

Tuesday, August 11th, 2015

BUF to release complete in-house set of VFX tools

Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.

Monday, March 9th, 2015

Nvidia releases PhysX source code on GitHub

Get the full C++ source of the top game physics system, including the clothing and destruction libraries.

Thursday, March 5th, 2015

cebas updates thinkingParticles 6

Updated: First 'Subscription Drop' extends volumeBreak node and new procedural spline modelling toolset.

Sunday, December 21st, 2014

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Inside the RenderHub 3D gallery with four standout artists

[Sponsored] RenderHub combines a 3D art gallery and marketplace with a supportive user community. Four artists explain what makes it special.

Saturday, July 12th, 2025

Tutorial: Cityscape Set Design, Volume 1: Modeling

Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.

Saturday, July 12th, 2025

Chaos backs the Blender Development Fund

Renderer developer's €30,000/year contribution to the open-source 3D app follows the release of the new official edition of V-Ray for Blender.

Friday, July 11th, 2025

Plastic Software releases Plasticity 2025.2

Check out the new features in this wide-ranging update to the NURBS modeler, including new physical materials and HDRI environments.

Thursday, July 10th, 2025

Procedural Anatomy for Houdini is out of beta

Much-anticipated tool creates KineFX-compatible muscle and skin simulation rigs for use in visual effects, animation and games.

Thursday, July 10th, 2025

KeyShot adds KeyShot Studio AI to KeyShot Studio 2025.2

New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.

Wednesday, July 9th, 2025

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