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Search for "bullet physics"

Martin Wengenmayer releases Cheetah3D 7.3

Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.

Friday, October 19th, 2018

SideFX ships Houdini 17

Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.

Wednesday, October 10th, 2018

Soft8Soft ships Verge3D 2.4 for 3ds Max and Blender

Tool for converting 3D scenes to browser apps gets new physics module, support for skeletal animation in 3ds Max.

Wednesday, June 6th, 2018

Deep FX releases Deep Rising FX 2.0

LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration.

Monday, March 5th, 2018

Godot team ships Godot 3.0

Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.

Wednesday, January 31st, 2018

Fabric Software announces Fabric Engine 2.6

Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.

Friday, August 4th, 2017

Autodesk ships Maya 2018

Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.

Tuesday, July 25th, 2017

Deep FX ships Deep Rising FX 1.2 for LightWave

Affordable new particle-based fluid simulation plugin adds support for Bullet dynamics, OBJ mesh export.

Thursday, June 1st, 2017

Otoy is cross-compiling CUDA for non-Nvidia GPUs

Story in VentureBeat retweeted by Otoy reports that the work will let OctaneRender run on AMD GPUs.

Friday, March 11th, 2016

See the hottest Blender tools in progress for 2016

Check out Blender.org's list of code branches to watch this year, from this nifty new fracture modifier to OpenVDB support.

Wednesday, January 6th, 2016

Autodesk unveils 3ds Max and Maya 2016 Extension 1

Videos: see all the new features in both apps, including new games functionality and new 3D text tools.

Tuesday, August 11th, 2015

BUF to release complete in-house set of VFX tools

Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.

Monday, March 9th, 2015

Nvidia releases PhysX source code on GitHub

Get the full C++ source of the top game physics system, including the clothing and destruction libraries.

Thursday, March 5th, 2015

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Review: are the GeForce RTX 5090 and 5080 worth the money for CG?

See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.

Wednesday, December 17th, 2025

Plastic Software releases Plasticity 2025.3

Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.

Tuesday, December 16th, 2025

Boris FX releases Mocha Pro 2026

Check out the changes to the planar and 3D tracking software, including a new AI-powered system for refining tricky edges on mattes.

Monday, December 15th, 2025

Chaos releases V-Ray 7.2 for Maya

Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.

Saturday, December 13th, 2025

Adobe releases Substance 3D Designer 15.1

Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.

Friday, December 12th, 2025

Foundry adds 3D Gaussian Splats to the Nuke 17.0 open beta

Check out the features in the latest beta build of Nuke, also including a new BigCat node for training larger custom AI models on VFX data.

Friday, December 12th, 2025

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