Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
Thursday, March 12th, 2026
Inexpensive add-on adds animated crowds to 3D scenes for animation or visualization - now including a ragdoll system for action shots.
Thursday, March 12th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Friday, March 13th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Fast, fun Geometry Nodes-based tool lets you block out hands, feet, paws and claws quickly for illustration or animation work.
Friday, March 6th, 2026
Neat free add-on turns splines into complex organic forms suitable for motion graphics and VFX. Works with text splines too.
Monday, March 2nd, 2026
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Narrative Realism & Illustration by Steve Firchow, Art Director, Machine Zone
Introduction to Maya 2026: Volume 3 by Eric Keller, Emmy Award-nominated CG Artist
Introduction to Maya 2026: Volume 2 by Eric Keller, Emmy Award-nominated CG Artist
Learn From Anywhere
Become a Master of Your Craft
Keep up With CG Trends
Discover how the video for the Grammy-nominated track was created with KeenTools' FaceBuilder and FaceTracker for Nuke.
Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.