New tools and more interoperability announced for 3ds Max, Mudbox, Maya, Softimage and MotionBuilder.
Tuesday, March 27th, 2012
New tools and more interoperability announced for 3ds Max, Mudbox, Maya, Softimage and MotionBuilder.
Tuesday, March 27th, 2012
See what Max's GPU-accelerated render engine can do - if you have monstrously powerful hardware.
Friday, March 16th, 2012
See the Grab Viewport command outperforming a software render when creating a preview animation.
Thursday, March 8th, 2012
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Director and VFX supervisor Peter Szewczyk takes us through the making of his award-winning short.
Wednesday, October 26th, 2011
All the highlights from the world's premier CG show, condensed into a handy coffee-break-sized info burst
Friday, August 12th, 2011
ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.
Tuesday, March 1st, 2011
Jason Lewis takes a look at the new HP line up of workstations.
Wednesday, August 18th, 2010
New Suites include Softimage, Turtle and Lagoa Multiphysics at over 40% savings.
Monday, July 26th, 2010
Part 2 of our 2012 coverage. Digital Domain was responsible for some of the earth shattering effects that lead up to end of Los Angeles. Includes interviews with David Stephens, Marten Larsson and Ryo Sakaguchi.
Wednesday, November 25th, 2009
So the Z400 is nice but is the Z600 better? Find out in Jason's new review.
Thursday, October 1st, 2009
Complete coverage of X-Men 2. We have interviews with X2 VFX Supervisor Mike Fink along with many other interviews from people at Rhythm & Hues, Cinesite, Kleiser-Walczak and Frantic Films.
Friday, June 6th, 2003
Jean-Eric Henault interview Jason Crosby, CG Supervisor at Digital Dimension.
Thursday, January 23rd, 2003