Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Intuitive new AI-powered feature in the Photoshop beta turns cutout 2D objects into 'rotatable 3D images' to speed up composites.
Tuesday, March 17th, 2026
'GPT moment for graphics' blends trad rendering with generative AI. Read our FAQs on what it means for games, and CG tools that use DLSS.
Tuesday, March 17th, 2026
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Monday, March 16th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Read our pick of the key changes to rendering, animation and physics in the open-source game engine - plus five neat quality-of-life updates.
Open-source image editor gets Smart Object-like link layers, plus a new Vibrance filter, and better interoperability with Photoshop.
Monday, March 16th, 2026
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Friday, March 13th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Fast, fun Geometry Nodes-based tool lets you block out hands, feet, paws and claws quickly for illustration or animation work.
Friday, March 6th, 2026
The Gnomon Workshop is your industry-trusted training taught exclusively by professional artists
Narrative Realism & Illustration by Steve Firchow, Art Director, Machine Zone
Introduction to Maya 2026: Volume 3 by Eric Keller, Emmy Award-nominated CG Artist
Introduction to Maya 2026: Volume 2 by Eric Keller, Emmy Award-nominated CG Artist
Learn From Anywhere
Become a Master of Your Craft
Keep up With CG Trends
Discover how the video for the Grammy-nominated track was created with KeenTools' FaceBuilder and FaceTracker for Nuke.
Key shot from the carjacking thriller was created using 3DEqualizer, Houdini and Nuke from 360-degree footage and Lidar scans.
See breakdowns of five key movies, TV series, cinematics and animated shorts created in V-Ray from Chaos's latest showreel.
Discover how the VFX studio used procedural growth simulation to create the environment for Amazon Prime Video's supernatural thriller.