New 'get into games' career guide reveals typical job perks and salaries in the industry.
Thursday, October 14th, 2010
New 'get into games' career guide reveals typical job perks and salaries in the industry.
Thursday, October 14th, 2010
Turn heavy sculpts into animation-ready meshes with new OS X edition of poly-optimisation tool.
Wednesday, October 13th, 2010
NFB announces dates for national tour of free animation screenings. (Non-Canadians can watch online, so click anyway.)
Wednesday, October 13th, 2010
Flicker-free algorithms, relighting, interactive network rendering take Vue 'out of realm of matte painting and into animation'.
Tuesday, October 12th, 2010
The natural media package formerly known as Project Dogwaffle receives another quirky update.
Friday, October 8th, 2010
Shaderlight plug-in ported from 3ds Max to SketchUp; offers physically based progressive rendering.
Thursday, October 7th, 2010
New plug-in provides the power of Vue's EcoSystem instancing technology direct inside Max.
Wednesday, October 6th, 2010
Substance Classic enables users to create 3D art by natural selection, not polygon pushing.
Wednesday, October 6th, 2010
Updated architectural visualisation blog features free V-Ray training from artist Matt Guetta.
Monday, October 4th, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010
Advantage Packs add iray renderer for 3ds Max; Composite, MatchMover and multiphysics for Softimage.
Thursday, September 30th, 2010
Download a male human head in OBJ or ZTL formats, then send the creator your renders.
Wednesday, September 29th, 2010
Major new update adds hundreds of new advanced features, 10x speed boost. Be excited.
Monday, September 27th, 2010