You searched for: "modo 12"
November 16, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation. Read More »
June 21, 2018
Varied update adds new integrated VR viewport, new hard-surface animation options, improved modelling and UV packing tools. Read More »
March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
April 28, 2022
3D animation and rendering tool gets new modelling, deformation and task-automation features. $199 add-on NPR Kit 2 included for free. Read More »
January 21, 2022
Sales of the Modo and Katana editions of the renderer have ended, but support continues until December 2022. Read More »
July 27, 2020
3D modelling and rendering app gets significant improvements to CPU ray tracing and denoising, and to the Advanced Viewport display. Read More »
March 20, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews. Read More »
November 12, 2019
Modo's new path tracer promises faster, more flexible renders than the default CPU engine. Discover how it works. Read More »
November 12, 2019
3D modelling and animation tool gets new mPath render engine, new Planar IK solver for character rigging, new Edge Chamfer tool. Read More »
August 16, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format. Read More »
August 1, 2019
All three applications to support hardware-accelerated ray tracing on Nvidia's RTX GPUs in future. Read More »
April 25, 2019
Modo edition of the renderer gets new scene intelligence features, faster GPU rendering, new rolling shutter effect. Read More »
March 27, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows. Read More »
February 26, 2019
Handy Modo add-on automatically 'relaxes' edge loops to create clean, animation-ready topology. Read More »
July 16, 2018
VFX artist Gennaro Esposito's new video tutorial provides a quick-start guide to the key tools in Modo 12. Read More »
March 6, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users. Read More »
November 8, 2017
Videos: See the new Principled BRDF shader and procedural modelling tools in action. Lots of UV workflow improvements, too. Read More »
August 16, 2017
Former Rodeo FX artist's suite of personal tools simplifies the task of creating complex mechanical rigs. Read More »
June 30, 2017
Videos: Update adds live bridge to Unreal Engine, better modelling and UV packing tools, option to bake object space normal maps. Read More »